When Virtual Really Messes With Your Reality featuring Alan Natachu

You would think the way some L&D folks talk about VR, implementing this groundbreaking technology is as simple as buying some headsets, strapping them on students, and pressing go.

Not so. Not. At. All.The reality of Virtual Reality is that getting it to run for a single student is no bed of roses. And a class of 25? Forget about it.

That is unless you have the know-how and determination that Learning Experience Designer, Alan Natachu does.

With a background in IT, media production, and instructional design, Alan was the perfect guest for this conversation. In the last few months, Alan built and tested an Oculus Quest system for learning - then pushed out a total of 25 Quests to students at his university.

Listen to his story and learn from his mistakes. And remember, launching a course in VR may not be a simple exercise. Get ready for hardware, software, and instructional challenges that might be worth overcoming ... in the end.

Up next

VR for Training & Assessment: The top 7 things you need to know with James Watson

Series episodes

Preparing Your Company for an Augmented Reality Learning Program with Debbie Richards
Preparing Your Company for an Augmented Reality Learning Program with Debbie Richards
VR for Training & Assessment: The top 7 things you need to know with James Watson
VR for Training & Assessment: The top 7 things you need to know with James Watson
When Virtual Really Messes With Your Reality featuring Alan Natachu
When Virtual Really Messes With Your Reality featuring Alan Natachu
13 Reasons Why VR Learning ISN'T What You Need & Why VR-Ready Is The Trend You Need To Be Looking At with Danny Stefanic
13 Reasons Why VR Learning ISN'T What You Need & Why VR-Ready Is The Trend You Need To Be Looking At with Danny Stefanic