Extended Reality (XR) is an umbrella term encapsulating Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and everything in between. In this Playlist, we cover as much as we can over all three types of technologies. The training potential of using virtual and augmented realities has only begun to be discovered: Boeing cut training time by 75% when using virtual reality, Intel projected that the 5-year ROI of a single VR-based course could reach 300%, enterprise organizations that have implemented Extended Realities (XR) for training are finding that trainees prefer this type of training over traditional methods. It's time to take a serious look at the potential of extended realities in training, and now is your chance. Watch this series of discussions that will help you get a working knowledge of what the future of training holds for virtual, augmented, and mixed realities.
13 Reasons Why VR Learning ISN'T What You Need & Why VR-Ready Is The Trend You Need To Be Looking At with Danny Stefanic